More Shows I've Been Watching
SPOILER WARNING: Full show spoilers are ahead for every show listed in this post!
Most of this post was written back in January 2026, but as usual I got busy and forgot to post it. I've updated it with a couple new shows I've watched since writing this! You can find those at the end of this post.
Below is the original post:
Here's more writeups on shows and things I've been watching! I could probably make a letterboxed for this stuff, but i'm old school and i'm gonna keep updating this blog, dang it!
I also deleted the YouTube app off my Shield TV earlier this month. Or rather, it was the Smarttube Next app, which it turned out was compromised and needed deleted. Instead of getting youtube back up and running though, i took the chance to try going without youtube and see how things go. And, so far, I'm almost one month into no youtube, and no streaming! I'm working through my backlog, combing through my home media server and watching DVDs, blurays and even VHS tapes.
I'm enjoying it so far. it's nice! I think I needed to unplug from what's "in" for a while. It's also nice to be able to watch through my Netflix show list without needing to worry about fitting as much as possible into one month!
Speaking of which...
Bojack Horseman
This was a fine enough show. I watched the first season many years ago and enjoyed it, but finally got around to rewatching the first season as well as the rest of it. Out of the attempts I've seen through the years to tell the story of, "cartoon character does wacky shenanigans until the writers get a blank check for seasons so they pull the rug out on cartoon character halfway through and tell them there's now consequences for cartoon character's sins", it's possibly one of the better ones? I'm a little annoyed by the rug pull and have no desire to revisit this one, but I think the themes and consequences were explored well enough to probably make sense for the show's needs at the time.
I could maybe write up a full blog post on this show alone, but for now I'll hit on a few quick notes while the show's still kinda fresh in my head:
- Kelsey's my favorite character. I get wanting to tell gay stories with gay characters as much as possible. once it clicked for me personally, I haven't had any interest in going back to writing straight stuff. she's tired, cynical, cares for quality and still cared about what she's doing even till the very end. love her.
- First season was probably the most fun I had watching the show, and it's probably the one with the "happiest" ending. but I'm still happy to say that I made it through the later ones. They all have their moments.
- Diane was a character I thought they would have dumped earlier on, but I really liked her final arc in the last season. Again, I relate to feeling stuck on telling the serious, gritty, complicated story, but instead falling into telling a different story entirely that takes over, and feeling like you messed up somehow... then later rolling with it and realizing you can still reach the same goals. For a character that I was getting sick of by the end of the show, it was nice to feel like she kinda redeemed herself at the end for me.
- I like Todd's arc when he moved out of Bojack's house. it's all over the place, but I like some of the character discovery there.
- The funeral episode was my favorite. I knew what they were pulling, but my jaw still dropped anyway when credits hit and I realized 26 minutes had flown right by. Incredible performance.
Sonic Prime
hoo boy, it's that guy again.
I tried watching Season 1 back when the show first dropped, but dropped it cold turkey in the middle of an episode with pirate versions of the Sonic crew and never came back to it. This time I watched the whole thing, and it's not very good!
I definitely have a lot I could say on this one, but to dive into it would be synonymous with diving into my issues with Sonic as a whole today... so screw it, let's do both and go with bullet points:
- Kicking off the show's story with regurgitating Sonic Forces is a terrible first impression.
- They shouldn't have been called the "Chaos Council", that only makes people think of the Chaos Emeralds. but I guess that's okay, the Emeralds only show up once and it's only one emerald and Shadow loses it in a plot hole
- there's no genderbends of the split characters in the Shatterverse cast.
- there's no female members of the Chaos Council.
- they shove Rouge into the main cast as if she's always been there to hit a marketing checkbox.
- If you're not gonna put any girls in the Chaos Council, then call them the "Eggmen". But no, that's too good of a name for an "inferior" project like Sonic Prime, we'll keep that name for a mainline Sonic game we'll never make
- The same creative director for this billion-dollar IP also watched the very poor pixel art sequences in this show and gave them the thumbs-up. This is the most acknowledgement the Sonic Advance games have received from Sonic Team in 20 years, and it's only because multiple people confused Sunset Hills in Sonic Advance 3 with Green Hill.
- I like that Shadow also gets stuck in a hole for four episodes.
- who could forget Green Hill Zone's iconic "Hedgehog's Pass"
- Nine does the villain role pretty well and comes into his own character by the end. it helps that he already looks like a villain and all of the other Shatterverse characters lack development and are mostly stereotypes.
- Storyboarding for this is good! Animation is solid, good enough for TV. A little too stretchy and wacky at times, but I'm nitpicking here. I think it does an overall solid job at catching up with what the fandom is doing with Sonic these days.
- Writing is okay, given the constraints and awful creative leadership it has to work under. This is my first Man of Action show I've seen in full, and I think it was fine enough! Not all that different from what Evan and Ian are allowed to write under similar circumstances, I'd wager. My only real knock is Sonic's thought process being (ironically) very slow; it often takes him a lot more screentime than necessary to catch on to what he's supposed to be doing at a given moment. But maybe that's also padding for that Netflix runtime, I dunno.
- It's kinda weird that we don't actually see Tails, Knuckles, Amy, Rouge and Eggman do much in this show outside the first and last episodes? I keep seeing people address their Shatterverse counterparts as if they're the characters, but... no? They're not?
- Sonic spends three seasons to once again learn the lesson of listening to his friends, before the story ends and he forgets everything and has to learn it all over again in the next Sonic game, in an endless Sisyphus complex, or something, look I've never tried typing Sisyphus before now so I don't know if i can use the name that way and it's way past my bedtime right now so i don't want to look it up
Glitch Techs
Hmm... I'm not sure if I gelled with this one much either, unfortunately. This one was pumped up a lot by folks I was following at the time who were at Nickelodeon. I think this would have been more impressive if Rise of TMNT and Flying Bark's stellar animation didn't blow this show out of the water for me.
- Season 2, Episode 2: "Ping" is the best episode of the entire show, no contest. I was on the edge of my seat with the reveal of white-hat hacking being made illegal, and I'm guessing right-to-repair as well? The overclocking of the gauntlets was a cool idea too, which of course was never explored in any other (released) episodes, as is what always happens to really cool concepts in animation.
- I wish the kids would have been fired at the end for their incredible ability to put everyone in danger and be pathological liars for the entire duration of the show.
- Learning afterward that a co-creator of this show was also the creator of Fanboy and Chum Chum is really interesting to me. Kinda cool to see someone who directed a wacky comedy show get to try their hand at an action show and play against type.
- I like that Hinobi is an awful company. All of their products are broken, service is terrible, they've got human rights violations everywhere, they've lobbied to make tampering with their stuff illegal, they've put one of their original developers (co-founder, even?) in prison, and teenagers are their main tech support and are allowed to drive cars around without a license.
- Animation is a little rough. Top Draw gave it a strong effort, but I don't know if puppet animation was the way to go with this one. The show is very three-dimensional in its boarding, and puppets don't work well for that kind of staging. Going hand-drawn like Rise of TMNT did was the way to go, I think.
- This show often falters in the same areas a lot of video game shows do, which is capturing the visual variety of video games as a medium. Very little pixel art is used in the show, and the 3D CG budget didn't seem to come into play much. Most of what you see is forced to conform to stricter 2D puppet limits than I expected.
- I gotta draw Miko's mom's butthole someday. In the meantime, CapyDiem 🔞 has been making incredible butthole stuff with these girls for a while now.
Harvey Beaks
This was a welcome breath of fresh air after all of the shows I listed above. I completely skipped Harvey during its run as it came out around the time where I was starting to drift away from watching television. It has all the same charm and humor of any C.H. Greenblatt show, but it's slower paced, aimed at maybe a slightly younger audience and has a lot of heart. This is a simply pleasant show!
- I still like the original name "Bad Seeds". Not sure if it's better or not, but I like it!
- I like the cute little Chowder cameo in the final shot of the final episode of season 1. A great place to hide him. :3
- Dade's my favorite character. his episodes have been my top favorites. he's perfect, no notes.
- There's so many great lines and moments in this show, I could go on and on with quotes that made me laugh. It really does capture the same energy both Chowder and the early Spongebob seasons had. I think some of these are already working their way into my personal quip bank. I wouldn't be surprised if a couple even make their way into projects of my own in the future. xP
- Hearing Harvey say "my nipples" cracked me up. more cartoons should suddenly say the word "nipples" out of nowhere.
- They do a great job capturing the quieter moments in this show.
- I love the title card photos!!! It makes me want to do the same for one of my shorts. I love taking nature photos, and they make me want to be more mindful of my shot composing. And also get a macro lens.
OK KO: Let's Be Heroes
Last show on my list for now is OK KO, which was also a fun watch! I had also watched a chunk of the first season many years ago (maybe like 2018 or 2019?) but never watched the rest of it until now.
- This show does more than a few crossovers with seemingly random properties (Ghoul School? Captain Planet??) but it treats the ones it chooses very well. I love the grim and dire change in tone at the end of the Captain Planet special, it hits home how little time we have to make a change in a way that Captain Planet's original "talking down to you" approach never did for me as a kid.
- This is really funny for me to write after having wrote about Sonic Prime, but the OK KO Sonic special is in contrast one of the best pieces of official Sonic media I've seen?! No celebrities or budget-cutting pulls voicing the characters here: just Roger and Colleen as Sonic and Tails, Jim Cummings being asked to do his best Long John Baldry impression instead of his SatAM Robotnik, AoStH references all over the place, and a cute little finale. Only knock is Sonic once again learning the value of friendship and how important Tails is to him (see what I mean about that Sisyphus complex thing?) but at least it only took him eleven minutes this time instead of three TV seasons.
- I like the difference in tone between KO's Cartoon Network special and Jellystone's CN special. Jellystone focuses on everything CN up to around 2010/2011 and acts like everything after that doesn't exist, while KO's special encompasses all of CN. KO treats it with a sense of reverence and a lot like banging action figures together for 11 minutes, while Jellystone is cynical and almost ignorant at times about Cartoon Network. Both are fun watches in their own way, but I think OK KO's special ranks higher for me on account of being a welcome break from cynicism.
- There's a lot of cute girls in this show. My jaw dropped when human Shannon showed up, she's probably the sluttiest design I've seen in a western animated show in a while and she's wonderful. Elodie's also a highlight. I like the gray member of the Hue Group. I like that they often drew cleavage on the girls. More shows for all ages should be reinstating cleavage on boobs. i'm sick of people waving the horny bat around and proclaiming a production is off its rocker when a fictional girl shows up and she isn't flat. i gotta cut this rant off here
- I wonder how things might have been different if this show had gone script-driven instead of board-driven; my guess is that it might have helped tighten the writing and action scenes, but with the sacrifice of some of its improv drawings and humor. Most of those didn't land for me, so I don't think I would have missed those things much if it meant getting more of the story. Steven Universe also used a board-driven approach, but its story felt more realized and tightly-knit compared to OK KO, where large gaps tend to happen between story beats.
- There was only one episode I mostly skipped, which was one where the kids got infected with a computer virus. I don't know why, but it was easily the low point of the show for me, it was loud and insufferable and I had to put it down for a bit and come back to finish it later. Maybe it wasn't the episode's fault and I had been watching for too long, though?
- Animation and boarding is just okay, and is probably the show's low point for me. The board-driven approach means characters often go off-model between episodes. I think the intent was to be funny with it for this show compared to Steven Universe, but it instead comes off to me as overall grating, unprofessional and inconsistent. I'd consider this to be excusable for most indie animation, but not for a multi-million production like this one. The rigid animation style also feels like it's struggling to keep up with the show's ideas at times due to the lack of consistent model direction (and to no fault of the overseas studios). Maybe having more guest animators helping out with scenes (like Spencer Wan's scene in one of the finale episodes) might have helped here?
- Speaking of that scene: it's only one (I think?), but it's integrated a lot better than James Baxter's scene in Steven Universe. Feels more respecting of the outsource studios' work surrounding the moment.
- Everything about OK KO oozes with a sense of value and worth, it's always so happy and thankful to have had the chance to tell a story through the medium of animation. The Cartoon Network Studios logo shows up often in the world, usually on Mr. Gar's coffee mug. Even the final credits scene of the show is an empty Cartoon Network Studios office floor, an especially bittersweet sight now that the building and CNS are pretty much gone.
- Big fan of the Prom Night episode having a track that's a straight riff of Jake Kaufman's work for Mighty Switch Force. A++
It's weird coming back to read over these notes. I'm not even sure if I agree with some of these takes anymore. But if I keep tweaking this post, I'll never post anything new. xP
Anyway, here's a couple more shows I've picked up since writing this:
Panty & Stocking (+ NEW)
- I love Panty & Stocking, and the work of Gainax, Trigger and Imaishi. They're some of my earliest influences, and there's so much I could say... but I'll keep focused on my time watching the new season. I rewatched the first season back in February and immediately followed it with finally watching NEW Panty & Stocking as well.
- My favorite episode in season 2 was the first one. It felt like a faithful conclusion to the cliffhanger season 1 left on, like it was a script they had typed years ago but never got to do. It's one of the only episodes in season 2 that feels like it came from the first season.
- I think my other favorite was 666 Candles, aka the Kneesocks episode. It was nice seeing them develop one of the only other underdeveloped ends the original show had, and the story thread and progression chosen felt nice to me and flowed well. I also think the combo of Panty & Kneesocks was more interesting than Scanty & Stocking we saw in an earlier episode; both girls are so wildly on opposite ends that it makes their pair-up and bonding more fun to watch.
- Otherwise, this season recycles a lot of story and plot elements from the original show. The original show constantly blasted you with so many new, crude and fresh ideas, and I think I went into this season thinking they had gathered a lot of new ideas in the ~15 years since. But no: it's mostly retreading and checking off boxes once you get around the halfway point in the season, an underwhelming concept for Heaven that falls flat for me (Corset was way more interesting as a villain to me tbh), and another cliffhanger ending that at least feels more open-ended and made from obligation, giving me little curiosity to see how it could be tied up. As is often the case for shows like these, they tend to lose their edge as the creators age and life moves on.
- I missed the original show's experimentation with animation mediums and willingness to try some wild ideas. There's of course the one Flash episode everyone mentions, but there's also one episode with three Chuck skits: one in Flash, another in CG and another on paper! In hindsight, it was the most 2000's thing and the episode itself kinda sucks, but I miss when the animation medium wasn't pigeonholed so heavily in using Toon Boom for everything.
- The credits sequence for the original was also in Flash, while NEW goes for credits that... well, it's mostly just two drawings, they unfortunately didn't do much at all for the credits this time. And as much as I love mflo, Fallen Angel is a classic. Sigh...
- Gunsmith is cute. I think that's about the only character they introduced that I took note of. Wish they did a little more with her.
Sonic Boom
- I don't wanna spend too much more of my life talking about Sonic, but I also want to end this post on a high note, so I'll keep this short: This is the best Sonic cartoon.
- It's the best one. Straight-up. I've been rewatching it following Prime, and it's amazing how effortlessly it blows Prime completely out of the water.
- The writing is top-notch. There's a few stinker episodes here and there, but name me a comedy that doesn't have a few duds. The pace being so quick is how a good comedy also addresses this: if a joke doesn't land for you, don't worry, there's like three or four more about to hit you in a few seconds. And it feels fitting for a Sonic show to keep the pace moving quick.
- The casting is the best the Sonic franchise has ever had. Having all of the actors record under one roof did wonders for the banter this show is packed with.
- This is the best take on Amy Rose the Sonic IP has ever seen. Also the best handling of the Sonic & Amy lovey-dovey stuff. Why they didn't keep this direction going forward speaks volumes of how reactionary the IP's creative direction continues to be.
- This is the best Eggman has been in years. It feels like the only Eggman written specifically for how Mike performs the character, and not whatever SEGA thinks Eggman should be this week. The "slow cooker" New Year's episode cracked me up.
- The timing and pacing, again, are pitch perfect. Animation is understandably lacking, and it's what a lot of Sonic fans get hung up on with Boom because they want to see Sonic always do cool action flips and measure his aura levels or whatever (and why Prime always jingling those keys gets it a lot more goodwill from the kids), but it's thankfully not very important for a dialogue-driven comedy like this one. It's amazing how well this show still holds up, even when you zoom out and look at it alongside the other Sonic shows.
- Oddly enough, I think the only scripts that consistently didn't land for me were Ian Flynn's scripts. The work of everyone surrounding him on this show was so strong, that I'm not sure why he was brought in other than possibly name recognition, or reactionary to desires for "more story and action". I remember being very excited back in the day when I heard Ian was writing stuff for Boom, but now I feel weird about the realization that his stuff has since held up the weakest for me. The other writers still did their research, but they also didn't have the baggage of years of Sonic and SEGA discourse weighing them down. Maybe that's what made their scripts more biting to me and willing to "poke the bear" that is the Sonic IP without fear of recourse?
- The only weak point for me is Sticks, who's a one-trick-pony. If you don't find conspiracy rambling funny, you're probably going to be checking your phone whenever Sticks shows up. She's got a cute design though!